1. Fighter Base
– Add new fighter base where you could build a three-fighter team to challenge the new and exciting missions. You could swap and choose any fighter in your fighter team immediately during an in-game combat!
2. Fighter Upgrade System
– Different fighter would have its specific bullet types: M/W/T. Using suitable bullet types for specific mission could make your combat easier.
– AT means attack points, higher AT level indicates stronger bullet power.
– HP means health points, higher HP level indicates harder to be shot.
– RP means repair points, higher RP level indicates faster to repair.
– Fighters with higher Star Rating could be upgraded to more levels.
– A new shooting mode called “Full Power” for main fighters with 4 stars or lower. If your main fighter got maximum in AP and you use a “Super Bullet” during a game, your main fighter will be turned into a supreme shooting mode called “Full Power”. You can take a look for “Full Power” in Bullet Preview in the Base;
3. Daily Gift
– Daily gift will be provided everyday you play the game.
4. Daily Missions
– Challenge for more than 12 daily events to win extra bonus.
– Achieve specified goals to win achievement bonus.
6. New missions
– 40 normal missions and 27 elite missions!!
– New enemies, new bosses.
– Add in-game combos, more fun and excitement.
7. New Training Course And Intercept Supplies
– Add 3 different training courses and 1 Intercept Supplies, practicing how to enhance the control for M/W/T-types fighters and to gain upgrade elements and bonus coins.
8. Weekly Leaderboard
– Active users’ scores will be consolidated to weekly leaderboard, to be the strongest aspirations in the world;